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Photonic Lighting

Free 3D stage lighting simulator. Shape beams, build a chase, and preview your show.

Preparing the lighting desk…

12 chase slots · 10 GOBO slots · 8 color banks · adjustable truss rigs

Original by IJUL

Switch editions without losing your session. Save in the current edition before leaving this page; project formats are different.

A desk for every idea

Photonic Lighting versions: v6.0 and Reborn V1

Photonic Lighting brings a small virtual stage to your browser. Start with the application above, then use this guide to build a look and save your work. These two publicly available editions offer different controls. The labels identify their source interfaces; they do not establish a continuous release history.

Comparison of the two available Photonic Lighting editions
WorkflowMixer Pro v6.0Reborn Edition V1
Fixture setup1–12 moving heads and a minibruteUp to 18 moving heads, 10 ParLED, 4 minibrutes
Sequence editing12 chase slots, 10 GOBO slots, 8 color banks12 beam chases and 8 ParLED chases with frame editing
Scene arrangementAdjustable truss rig managerStage structure, fog controls, local FBX import
Project backupDownload and load v6 JSON filesBrowser-local save and copy/paste JSON
Best starting pointOriginal compact mixer workflowSeparate fixture types and an expanded editor

Sources: Mixer Pro v6.0 by IJUL, Reborn Edition V1, and its GitHub repository. Checked November 13, 2026. No verified archive of the intervening numbered releases was found.

How it works

How to use Photonic Lighting

1

Choose your desk and fixtures

Start with Mixer Pro v6.0 for the original console, or switch to Reborn Edition V1 for the expanded editor. V6 opens with six moving heads and two truss rigs. Use the fixture plus and minus buttons to change the count, then select ALL MH or individual heads. A selected fixture receives your next fader changes; the other heads keep their own settings.

2

Shape a look, then add movement

Move pan and tilt to aim the lights, dimmer to adjust brightness, and zoom to change beam width. Try BEAM, PRISM, FAN, or DOTS in v6, then enable CIRCLE, MIRROR CIR, or PARGOY. Adjust speed, delay, and spread to explore a repeating movement. Add color steps for a changing palette rather than changing every fixture manually.

3

Record a sequence and keep a backup

In v6, enable REC CHASE and click a C slot to capture the current position. Make a second look and record it into the same slot. Disable recording, then click the slot to play the chase. Save a JSON backup before leaving. For Reborn, use its frame editor and independent ParLED sequences, then save locally or copy the project JSON from Settings.

Features

Photonic Lighting features

A live stage instead of a settings list

See virtual beams, fixtures, and a checkerboard floor while you edit. Position, beam width, movement, and color all affect the visible composition. The preview makes it easier to compare a narrow center look with a wide fan or a mirrored circle. Use it for visual rehearsal and creative exploration; the scene does not calculate venue illuminance or reproduce a certified fixture profile.

Separate layers for movement, color, and GOBO

The v6 desk has twelve chase slots, ten GOBO slots, and eight color banks. Movement frames, beam-pattern changes, and color steps can be explored separately, with their own smoothing and speed controls. Four master strobe patterns add left-to-right, counter, odd-even, and all-fixture flashing. The rig manager lets you position, rotate, resize, and add truss structures without resetting your whole lighting arrangement.

Two editions with different strengths

Reborn Edition V1 adds separate moving-head and ParLED controls, fixture-group selection, per-frame editing, and beam patterns including star. Its Settings panel includes fog, fixture counts, an anti-lag option, and project backups. An FBX importer lets you place a local model in the scene. The edition switcher keeps an opened desk mounted during the session, so you can compare the two interfaces without reloading your current desk.

Use cases

Who uses Photonic Lighting?

Learn the language of stage lighting

Explore what dimmer, pan, tilt, zoom, GOBO, and chase mean by changing one parameter at a time. Start with a single moving head, then repeat the experiment on all fixtures. Comparing individual and group control makes selection behavior easier to understand. The simulator is useful for learning the workflow before moving to a physical console with its own fixture patching and controls.

Sketch a look for a performance

Try an opening wash, a moving chorus look, and a narrow ending cue before discussing an idea with a lighting operator. V6 is convenient for an arrangement with adjustable truss structures. Reborn is useful when you want moving heads alongside ParLED fixtures or a model in the scene. Keep your concept notes alongside a project backup so another person can understand what you intended.

Practice a short sequence at home

Build two or three contrasting frames and experiment with transitions. In v6, play a local music file while adjusting chase speed yourself; in Reborn, compare beam and ParLED sequences using their separate editors. Begin with fewer fixtures if the preview slows down, and try Reborn’s anti-lag option. A small, readable sequence is easier to refine than a large collection of untested frames.

A closer look

Examples: three looks to build in v6

A calm opening: select ALL MH, choose BEAM, reduce dimmer, and move tilt until the beams sit where you want them. Keep the first color step white or blue. Leave the motion and strobe effects off so the composition is easy to read. Save that position as the first frame in C1.

A wider chorus: keep the same selection, choose FAN, then enable MIRROR CIR. Adjust speed and spread until the two halves of the arrangement balance each other. Add a second color step for a transition between cyan and pink. You can record another position into C1, or save a separate chase in C2 for comparison.

A patterned ending: switch to DOTS or PRISM and adjust rotation for a more textured look. Record different pattern choices into a GOBO slot with REC GOBO. Turn recording off before playback, then save the project. These are starting exercises: your exact appearance depends on fixture count, position, zoom, colors, and the active movement layers.

Keep a project you can return to

Use a separate backup for each edition. V6 JSON files contain the mixer project; Reborn’s local save belongs to this browser and origin. Clearing browser storage removes that local copy, so copy JSON when you want a portable backup. Audio and FBX files need to be kept separately and selected again when required.

The stage is a visualization workspace. Physical lighting output, calibrated brightness measurements, and automatic music-beat synchronization are outside these editions’ workflows. For a real performance, translate the visual idea into the patch, fixtures, timing, and safety requirements of your actual lighting system.

For another hands-on learning exercise, try Learn Arduino and experiment with a virtual LED. Use the related photography and browser tools below when your project moves from a lighting idea to image preparation or timing practice.

Common questions

Photonic Lighting FAQ

What is Photonic Lighting?

Photonic Lighting is a browser-based 3D stage lighting simulator. You can move virtual fixtures, change their colors and beam patterns, and record sequences called chases. This page offers two public editions: Photonic Mixer Pro v6.0, labeled BY IJUL, and Reborn Edition V1 from the IjulszStd GitHub Pages deployment. It is free to use here, without an account.

Where can I find other Photonic Lighting versions?

The v6.0 source is the photonic-lighting-v6-0-byizul Netlify deployment. Another publicly available edition is Reborn Edition V1 at ijulszstd.github.io/Photonic-lighting, with a corresponding IjulszStd/Photonic-lighting GitHub repository. Both are available in the edition switcher above. The repository currently contains one main branch and one initial commit; it does not provide a verified v1–v5 or v7 release archive. Reborn V1 is its own edition label, not evidence of an earlier v1 in the Mixer Pro numbering.

How do I record and play a chase in Mixer Pro v6?

Select ALL MH or individual moving heads, set a first position with the pan and tilt faders, enable REC CHASE, and click a C slot to save a frame. Change the position and click the same slot to add another frame. Turn REC CHASE off and click that slot to play the sequence. Click it again to stop. An empty slot shows a prompt instead of starting playback. REC GOBO records beam-pattern frames into GOBO slots; REC COLOR stores the current color steps in one of eight color banks.

Can I save a project and open it in either edition?

Each edition uses its own project format. In v6, SAVE PROJECT downloads a JSON file and LOAD PROJECT restores a v6 file, including fixture settings, recorded slots, and rigs. Reborn offers SAVE LOCAL for this browser and COPY JSON / PASTE JSON for text backups. Audio files and imported FBX models are not bundled into project backups. Keep backups for each edition separately; cross-edition conversion is not supported.

Does Photonic Lighting control real DMX lights or synchronize to music?

The tools on this page simulate lighting on screen. They do not provide a DMX, Art-Net, sACN, or USB connection to physical fixtures. In v6 you can choose a local audio file, play or pause it, adjust volume, and see an audio visualizer. Playback does not automatically synchronize chase timing to the beat. Adjust sequence speed yourself while rehearsing, and use suitable lighting hardware and control software for a real show.